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AUditory syntaX (AUX)

AUX (AUditory syntaX) is a scripting syntax specifically designed to describe and process auditory signals. In a nutshell, it consists of 1) functions to create and process sound signals, 2) operators particularly relevant to sounds, and 3) usual mathematic operations that you may find in any programming language.

Authors:  Bomjun J. Kwon
Updated:  2016-07-20
Source:  http://auditorypro.com/download/aux/
Keywords:  speechlanguageauditionpsychoacousticword-recognitionexperimenteducationprogrammingEnglish

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Attentive Tracking of Sound Sources

Humans track sound sources through feature space with a movable focus of attention. Attentive tracking aids segregation of similar sound sources.

Authors:  Kevin J.P. Woods & Josh H. McDermott
Updated:  2015-08-31
Source:  http://mcdermottlab.mit.edu/attentive_tracking/index.html
Keywords:  sound-sourcespeechaudition

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Efficient Pitch Localizer

The Efficient Pitch Localizer stimuli are designed to effectively localize pitch regions and to work well with Sensimetrics Earphones. There are two types of stimuli: harmonic tones and frequency-matched gaussian noise.

Authors:  Sam Norman-HaignereNancy KanwisherJosh McDermott
Updated:  2013-12-11
Source:  http://web.mit.edu/svnh/www/Resolvability/Efficient_Pitch_Localizer.html
Keywords:  pitchauditionharmonicstonotopy

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Auditory Textures

Texture properties could be captured by summary statistics that are time-averages of acoustic measurements. We have explored the hypothesis that the auditory system represents textures in this way, with statistics of the measurements made in the peripheral auditory system.

Authors:  Josh H. McDermott & Eero P. Simoncelli
Updated:  2013-02-24
Source:  http://mcdermottlab.mit.edu/texture_examples/index.html
Keywords:  auditionsoundperception

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Source Repetition Stimuli

We used a simple generative model to synthesize novel sounds with naturalistic properties. We found that such sounds could be segregated and identified if they occurred more than once across different mixtures, even when the same sounds were impossible to segregate in single mixtures.

Authors:  Josh H. McDermottDavid WrobleskiAndrew J. Oxenham
Updated:  2011-01-18
Source:  http://mcdermottlab.mit.edu/source_repetition/index.html
Keywords:  speechauditionsound-sourcesacousticsEnglish

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Music Scrambling

Example stimuli of music scrambled by pitch, rhythm, and both.

Authors:  Sam Norman-HaignereNancy KanwisherJosh H. McDermott
Updated:  2010-12-31
Source:  http://mcdermottlab.mit.edu/music_scrambling/index.html
Keywords:  pitchharmonicsfrequencyaudition

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Cocktail Party Problem

The cocktail party problem is the task of hearing a sound of interest, often a speech signal, in a complex auditory setting.

Authors:  Josh H. McDermott
Updated:  2009-12-24
Source:  http://mcdermottlab.mit.edu/cocktail_examples/index.html
Keywords:  auditionspeechnoisefrequencyEnglish

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Sound Contour Demos

A study of relative pitch - the relationships between the pitch of successive sounds - to determine whether properties of relative pitch would generalize to other auditory dimensions.

Authors:  Josh H. McDermottAndriana J.Andrew J. Oxenham
Updated:  2008-05-09
Source:  http://mcdermottlab.mit.edu/sound_contour_demos/sound_contour_demos.html
Keywords:  frequencypitchharmonyaudition

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Spectral Completion of Paritally Masked Sounds

The auditory system uses the audible portions of an object's spectrum to infer the portions that are likely to have been masked, and that are thus not veridically present in the input to the auditory system.

Authors:  Josh H. McDermott & Andrew J. Oxenham
Updated:  2008-02-15
Source:  http://mcdermottlab.mit.edu/spec_comp_demos/spec_comp_page1.html
Keywords:  auditionsound-sourcesmaskingperception

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